Pre-alpha open!
Gemini Rising » Devlog
I'm finally launching the game I've been working on for a while into the public. I'm hoping to solicit feedback and keep the development fairly open. Since I'm a hobbyist doing this in my spare time I expect to make epic mistakes, but hopefully to also learn from them and make the game better.
More posts about the game can be found on my site: https://drhayes.io/games/gemini-rising/
Files
gemini-rising-win64-alpha.zip 5.8 MB
Version v0.0.19 Feb 07, 2020
gemini-rising-osx-alpha.zip 6.3 MB
Version v0.0.19 Feb 07, 2020
gemini-rising.love 576 kB
Version v0.0.19 Feb 07, 2020
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Gemini Rising
A puzzle platformer about evading and hacking grumpy bots.
Status | In development |
Author | drhayes |
Genre | Platformer |
Tags | LÖVE, Metroidvania, Pixel Art, Puzzle-Platformer |
Languages | English |
Accessibility | Configurable controls |
More posts
- A crane to pick up enemies!Dec 30, 2022
- No longer using state to pass messagesJun 19, 2022
- Hacking bots worksFeb 19, 2022
- Weird map bug and bad initial animationFeb 07, 2022
- Double-jump!Feb 06, 2022
- Built from feedback: push buttons!Feb 05, 2022
- A couple more levels, two more puzzlesFeb 02, 2022
- Possession mechanics!Jan 29, 2022
- Goblins can wear helmetsJan 26, 2022
- A bit of particle workJan 25, 2022
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