Player ship can shoot!
Hyperblaster » Devlog
Getting some really general functionality in around shooting and not letting the player go beyond the bounds of the screen. Trying to decide if I really want to be a stickler for the whole “what an angle means” in the game. Since Y increases in a downward direction, my natural thinking about angles is turned 180 degrees (or PI radians, har har). If I really cared I would make some utilities that took care of it for me.
Files
hyperblaster.love 302 kB
Version 2 Jul 24, 2021
hyperblaster-macos.zip 6.4 MB
Version 2 Jul 24, 2021
hyperblaster-win64.zip 4.2 MB
Version 2 Jul 24, 2021
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Hyperblaster
A super-simple space shooter.
Status | In development |
Author | drhayes |
Genre | Action, Shooter |
Tags | Open Source, Space |
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